52.1.5:
* Should fix crashing when something besides Dimensional Anchors loads chunks at server startup.
* Added safeguard so if that crash happens again, it will not reset the chunk.

52.1.4:
* Fixed unloading chunks in eternal day Mystcraft ages.

52.1.3:
* Fixed crash when a world is deleted.

51.1.2:
* Fixed another ConcurrentModificationException

52.1.1:
* Fixed ConcurrentModificationException
* Fixed ghost chunk loaders

52.1.0:
* Now saves a list of worlds with chunk loaders in them, and loads
  these worlds at startup.
* Removed code to double-check which worlds are loaded every tick.
  It should no longer be necessary, and should save a small amount of CPU.

52.0.8:
* Allowed entities to update in force-loaded chunks.

52.0.7:
* Fixed crash when moving anchors on frames.

52.0.6:
* Fixed crash when loading a world for the second time.
* Fixed a possible memory leak.

52.0.5:
* Recompiled with Java 6.

52.0.4:
* Fixed a reobfuscation problem that was causing crashes (java.lang.NoClassDefFoundError: net/minecraft/server/management/DA_DefaultPackageProxy)

52.0.3:
* Fixed packaging again.

52.0.2:
* Fixed mcmod.info

52.0.1:
* Fixed packaging.

52.0.0:
* Updated to 1.4.6.

51.0.5:
* If Forge refuses to give DA a chunk loading ticket, it will crash immediately, instead of silently not working then crashing when you unload the world.
* Should handle world unloading in a more sane way.

51.0.4:
* Possible fix for a bug when an anchor runs out of fuel.

51.0.3:
* Fixed crash with updated Forge.

51.0.2:
* Removed debug messages (again).
* Chunk loaders should unload chunks properly if they run out of fuel and no players are nearby (and no other mods are keeping the chunks loaded)
* "/dimanc setpipemode" now updates the config file.

51.0.1:
* Removed debug messages.
* Fixed GUI.
* Increased default chunk limit to 9.

51.0.0:
* Updated to 1.4.5.
* Ended support for 1.2.5, 1.3.2 and 1.4.2.

50.2.1:
* Fixed immediate crashing.
* Fixed fuel meter sometimes getting stuck.

50.2.0:
* Updated to 1.4.2.

50.1.2:
* Fixed crashing when trying to get the mod version in 1.2.5.

50.1.1:
* Changed nothing, because I derped.

50.1.0:
* Added optional fuel requirement.
* Added some op commands (1.3.2 only) under /dimanc
* Added "/dimanc getquota" to see another player's quota
* Added "/dimanc override" to set a player override from in-game without restarting.
* Added "/dimanc setfuel" to set/remove chunkloader fuels from in-game without restarting.
* Added "/dimanc setpipemode" to enable/disable fuel piping TEMPORARILY from in-game without restarting.
* Fixed a possible bug with overlapping loaders.
* Added config option to allow or disallow fuel from pipes.

50.0.1:
* Some config options renamed (chunkloader.maxQuota is now chunkloader.perplayer.maxChunksPerPlayer)
* For unlimited quota, set chunkloader.quotaType=unlimited
* Per-player overrides added to config. In immibis.cfg, section chunkloader.playerQuotaOverride,
  add entries of the form: '<username (lowercase)>=<number of chunks they can have loaded>'
  or '<username (lowercase)>=unlimited' (without the <> or '')
  This overrides everything else including ops having unlimited quota.

50.0.0pr2:
* Untested (!) update to 1.3.2 chunk loading. 

50.0.0pr1:
* Changed version numbering scheme.
* Mostly updated to 1.3.2, but still waiting on a Forge hook for chunk loading.
* TODO: Look at chunk loaders not loading when the world loads (if that makes sense)

Rev4:
* Started changelog
* Fixed loaders set to (server) resetting on world load
* Made chunk loaders load chunks when they are created, instead of assuming
  they're already loaded by a nearby player.
* Fixed constant loading and unloading if two worlds have the same
  dimension number on Bukkit.